src/events.ts
import {
ManifestLoadedData,
ManifestLoadingData,
MediaAttachedData,
MediaAttachingData,
LevelLoadingData,
LevelLoadedData,
ManifestParsedData,
LevelUpdatedData,
LevelsUpdatedData,
FragParsingUserdataData,
FragDecryptedData,
FragLoadedData,
InitPTSFoundData,
CuesParsedData,
SubtitleFragProcessedData,
NonNativeTextTracksData,
FragLoadingData,
AudioTrackLoadedData,
SubtitleTrackLoadedData,
ErrorData,
AudioTrackSwitchingData,
AudioTrackSwitchedData,
KeyLoadedData,
KeyLoadingData,
SubtitleTrackSwitchData,
SubtitleTracksUpdatedData,
LevelSwitchedData,
FragChangedData,
BufferAppendingData,
BufferCodecsData,
FragParsingMetadataData,
FragParsingInitSegmentData,
FragBufferedData,
BufferFlushingData,
BufferEOSData,
LevelSwitchingData,
FPSDropLevelCappingData,
FPSDropData,
BufferCreatedData,
BufferAppendedData,
LevelPTSUpdatedData,
FragParsedData,
AudioTracksUpdatedData,
FragLoadEmergencyAbortedData,
LiveBackBufferData,
TrackLoadingData, BufferFlushedData
} from './types/events';
/**
* @readonly
* @enum {string}
*/
export enum Events {
// Fired before MediaSource is attaching to media element
MEDIA_ATTACHING = 'hlsMediaAttaching',
// Fired when MediaSource has been successfully attached to media element
MEDIA_ATTACHED = 'hlsMediaAttached',
// Fired before deatching MediaSource from media element
MEDIA_DETACHING = 'hlsMediaDetaching',
// Fired when MediaSource has been detached from media element
MEDIA_DETACHED = 'hlsMediaDetached',
// Fired when the buffer is going to be reset
BUFFER_RESET = 'hlsBufferReset',
// Fired when we know about the codecs that we need buffers for to push into - data: {tracks : { container, codec, levelCodec, initSegment, metadata }}
BUFFER_CODECS = 'hlsBufferCodecs',
// fired when sourcebuffers have been created - data: { tracks : tracks }
BUFFER_CREATED = 'hlsBufferCreated',
// fired when we append a segment to the buffer - data: { segment: segment object }
BUFFER_APPENDING = 'hlsBufferAppending',
// fired when we are done with appending a media segment to the buffer - data : { parent : segment parent that triggered BUFFER_APPENDING, pending : nb of segments waiting for appending for this segment parent}
BUFFER_APPENDED = 'hlsBufferAppended',
// fired when the stream is finished and we want to notify the media buffer that there will be no more data - data: { }
BUFFER_EOS = 'hlsBufferEos',
// fired when the media buffer should be flushed - data { startOffset, endOffset }
BUFFER_FLUSHING = 'hlsBufferFlushing',
// fired when the media buffer has been flushed - data: { }
BUFFER_FLUSHED = 'hlsBufferFlushed',
// fired to signal that a manifest loading starts - data: { url : manifestURL}
MANIFEST_LOADING = 'hlsManifestLoading',
// fired after manifest has been loaded - data: { levels : [available quality levels], audioTracks : [ available audio tracks ], url : manifestURL, stats : LoaderStats }
MANIFEST_LOADED = 'hlsManifestLoaded',
// fired after manifest has been parsed - data: { levels : [available quality levels], firstLevel : index of first quality level appearing in Manifest}
MANIFEST_PARSED = 'hlsManifestParsed',
// fired when a level switch is requested - data: { level : id of new level }
LEVEL_SWITCHING = 'hlsLevelSwitching',
// fired when a level switch is effective - data: { level : id of new level }
LEVEL_SWITCHED = 'hlsLevelSwitched',
// fired when a level playlist loading starts - data: { url : level URL, level : id of level being loaded}
LEVEL_LOADING = 'hlsLevelLoading',
// fired when a level playlist loading finishes - data: { details : levelDetails object, level : id of loaded level, stats : LoaderStats }
LEVEL_LOADED = 'hlsLevelLoaded',
// fired when a level's details have been updated based on previous details, after it has been loaded - data: { details : levelDetails object, level : id of updated level }
LEVEL_UPDATED = 'hlsLevelUpdated',
// fired when a level's PTS information has been updated after parsing a fragment - data: { details : levelDetails object, level : id of updated level, drift: PTS drift observed when parsing last fragment }
LEVEL_PTS_UPDATED = 'hlsLevelPtsUpdated',
// fired to notify that levels have changed after removing a level - data: { levels : [available quality levels] }
LEVELS_UPDATED = 'hlsLevelsUpdated',
// fired to notify that audio track lists has been updated - data: { audioTracks : audioTracks }
AUDIO_TRACKS_UPDATED = 'hlsAudioTracksUpdated',
// fired when an audio track switching is requested - data: { id : audio track id }
AUDIO_TRACK_SWITCHING = 'hlsAudioTrackSwitching',
// fired when an audio track switch actually occurs - data: { id : audio track id }
AUDIO_TRACK_SWITCHED = 'hlsAudioTrackSwitched',
// fired when an audio track loading starts - data: { url : audio track URL, id : audio track id }
AUDIO_TRACK_LOADING = 'hlsAudioTrackLoading',
// fired when an audio track loading finishes - data: { details : levelDetails object, id : audio track id, stats : LoaderStats }
AUDIO_TRACK_LOADED = 'hlsAudioTrackLoaded',
// fired to notify that subtitle track lists has been updated - data: { subtitleTracks : subtitleTracks }
SUBTITLE_TRACKS_UPDATED = 'hlsSubtitleTracksUpdated',
// fired to notify that subtitle tracks were cleared as a result of stopping the media
SUBTITLE_TRACKS_CLEARED = 'hlsSubtitleTracksCleared',
// fired when an subtitle track switch occurs - data: { id : subtitle track id }
SUBTITLE_TRACK_SWITCH = 'hlsSubtitleTrackSwitch',
// fired when a subtitle track loading starts - data: { url : subtitle track URL, id : subtitle track id }
SUBTITLE_TRACK_LOADING = 'hlsSubtitleTrackLoading',
// fired when a subtitle track loading finishes - data: { details : levelDetails object, id : subtitle track id, stats : LoaderStats }
SUBTITLE_TRACK_LOADED = 'hlsSubtitleTrackLoaded',
// fired when a subtitle fragment has been processed - data: { success : boolean, frag : the processed frag }
SUBTITLE_FRAG_PROCESSED = 'hlsSubtitleFragProcessed',
// fired when a set of VTTCues to be managed externally has been parsed - data: { type: string, track: string, cues: [ VTTCue ] }
CUES_PARSED = 'hlsCuesParsed',
// fired when a text track to be managed externally is found - data: { tracks: [ { label: string, kind: string, default: boolean } ] }
NON_NATIVE_TEXT_TRACKS_FOUND = 'hlsNonNativeTextTracksFound',
// fired when the first timestamp is found - data: { id : demuxer id, initPTS: initPTS, timescale: timescale, frag : fragment object }
INIT_PTS_FOUND = 'hlsInitPtsFound',
// fired when a fragment loading starts - data: { frag : fragment object }
FRAG_LOADING = 'hlsFragLoading',
// fired when a fragment loading is progressing - data: { frag : fragment object, { trequest, tfirst, loaded } }
// FRAG_LOAD_PROGRESS = 'hlsFragLoadProgress',
// Identifier for fragment load aborting for emergency switch down - data: { frag : fragment object }
FRAG_LOAD_EMERGENCY_ABORTED = 'hlsFragLoadEmergencyAborted',
// fired when a fragment loading is completed - data: { frag : fragment object, payload : fragment payload, stats : LoaderStats }
FRAG_LOADED = 'hlsFragLoaded',
// fired when a fragment has finished decrypting - data: { id : demuxer id, frag: fragment object, payload : fragment payload, stats : { tstart, tdecrypt } }
FRAG_DECRYPTED = 'hlsFragDecrypted',
// fired when Init Segment has been extracted from fragment - data: { id : demuxer id, frag: fragment object, moov : moov MP4 box, codecs : codecs found while parsing fragment }
FRAG_PARSING_INIT_SEGMENT = 'hlsFragParsingInitSegment',
// fired when parsing sei text is completed - data: { id : demuxer id, frag: fragment object, samples : [ sei samples pes ] }
FRAG_PARSING_USERDATA = 'hlsFragParsingUserdata',
// fired when parsing id3 is completed - data: { id : demuxer id, frag: fragment object, samples : [ id3 samples pes ] }
FRAG_PARSING_METADATA = 'hlsFragParsingMetadata',
// fired when data have been extracted from fragment - data: { id : demuxer id, frag: fragment object, data1 : moof MP4 box or TS fragments, data2 : mdat MP4 box or null}
// FRAG_PARSING_DATA = 'hlsFragParsingData',
// fired when fragment parsing is completed - data: { id : demuxer id, frag: fragment object }
FRAG_PARSED = 'hlsFragParsed',
// fired when fragment remuxed MP4 boxes have all been appended into SourceBuffer - data: { id : demuxer id, frag : fragment object, stats : LoaderStats }
FRAG_BUFFERED = 'hlsFragBuffered',
// fired when fragment matching with current media position is changing - data : { id : demuxer id, frag : fragment object }
FRAG_CHANGED = 'hlsFragChanged',
// Identifier for a FPS drop event - data: { curentDropped, currentDecoded, totalDroppedFrames }
FPS_DROP = 'hlsFpsDrop',
// triggered when FPS drop triggers auto level capping - data: { level, droppedlevel }
FPS_DROP_LEVEL_CAPPING = 'hlsFpsDropLevelCapping',
// Identifier for an error event - data: { type : error type, details : error details, fatal : if true, hls.js cannot/will not try to recover, if false, hls.js will try to recover,other error specific data }
ERROR = 'hlsError',
// fired when hls.js instance starts destroying. Different from MEDIA_DETACHED as one could want to detach and reattach a media to the instance of hls.js to handle mid-rolls for example - data: { }
DESTROYING = 'hlsDestroying',
// fired when a decrypt key loading starts - data: { frag : fragment object }
KEY_LOADING = 'hlsKeyLoading',
// fired when a decrypt key loading is completed - data: { frag : fragment object, payload : key payload, stats : LoaderStats }
KEY_LOADED = 'hlsKeyLoaded',
// fired when the live back buffer is reached defined by the liveBackBufferLength config option - data : { bufferEnd: number }
LIVE_BACK_BUFFER_REACHED = 'hlsLiveBackBufferReached',
}
export interface HlsListeners {
[Events.MEDIA_ATTACHING]: (event: Events.MEDIA_ATTACHING, data: MediaAttachingData) => void
[Events.MEDIA_ATTACHED]: (event: Events.MEDIA_ATTACHED, data: MediaAttachedData) => void
[Events.MEDIA_DETACHING]: (event: Events.MEDIA_DETACHING) => void
[Events.MEDIA_DETACHED]: (event: Events.MEDIA_DETACHED) => void
[Events.BUFFER_RESET]: (event: Events.BUFFER_RESET) => void
[Events.BUFFER_CODECS]: (event: Events.BUFFER_CODECS, data: BufferCodecsData) => void
[Events.BUFFER_CREATED]: (event: Events.BUFFER_CREATED, data: BufferCreatedData) => void
[Events.BUFFER_APPENDING]: (event: Events.BUFFER_APPENDING, data: BufferAppendingData) => void
[Events.BUFFER_APPENDED]: (event: Events.BUFFER_APPENDED, data: BufferAppendedData) => void
[Events.BUFFER_EOS]: (event: Events.BUFFER_EOS, data: BufferEOSData) => void
[Events.BUFFER_FLUSHING]: (event: Events.BUFFER_FLUSHING, data: BufferFlushingData) => void
[Events.BUFFER_FLUSHED]: (event: Events.BUFFER_FLUSHED, data: BufferFlushedData) => void
[Events.MANIFEST_LOADING]: (event: Events.MANIFEST_LOADING, data: ManifestLoadingData) => void
[Events.MANIFEST_LOADED]: (event: Events.MANIFEST_LOADED, data: ManifestLoadedData) => void
[Events.MANIFEST_PARSED]: (event: Events.MANIFEST_PARSED, data: ManifestParsedData) => void
[Events.LEVEL_SWITCHING]: (event: Events.LEVEL_SWITCHING, data: LevelSwitchingData) => void
[Events.LEVEL_SWITCHED]: (event: Events.LEVEL_SWITCHED, data: LevelSwitchedData) => void
[Events.LEVEL_LOADING]: (event: Events.LEVEL_LOADING, data: LevelLoadingData) => void
[Events.LEVEL_LOADED]: (event: Events.LEVEL_LOADED, data: LevelLoadedData) => void
[Events.LEVEL_UPDATED]: (event: Events.LEVEL_UPDATED, data: LevelUpdatedData) => void
[Events.LEVEL_PTS_UPDATED]: (event: Events.LEVEL_PTS_UPDATED, data: LevelPTSUpdatedData) => void
[Events.LEVELS_UPDATED]: (event: Events.LEVELS_UPDATED, data: LevelsUpdatedData) => void
[Events.AUDIO_TRACKS_UPDATED]: (event: Events.AUDIO_TRACKS_UPDATED, data: AudioTracksUpdatedData) => void
[Events.AUDIO_TRACK_SWITCHING]: (event: Events.AUDIO_TRACK_SWITCHING, data: AudioTrackSwitchingData) => void
[Events.AUDIO_TRACK_SWITCHED]: (event: Events.AUDIO_TRACK_SWITCHED, data: AudioTrackSwitchedData) => void
[Events.AUDIO_TRACK_LOADING]: (event: Events.AUDIO_TRACK_LOADING, data: TrackLoadingData) => void
[Events.AUDIO_TRACK_LOADED]: (event: Events.AUDIO_TRACK_LOADED, data: AudioTrackLoadedData) => void
[Events.SUBTITLE_TRACKS_UPDATED]: (event: Events.SUBTITLE_TRACKS_UPDATED, data: SubtitleTracksUpdatedData) => void
[Events.SUBTITLE_TRACKS_CLEARED]: (event: Events.SUBTITLE_TRACKS_CLEARED) => void
[Events.SUBTITLE_TRACK_SWITCH]: (event: Events.SUBTITLE_TRACK_SWITCH, data: SubtitleTrackSwitchData) => void
[Events.SUBTITLE_TRACK_LOADING]: (event: Events.SUBTITLE_TRACK_LOADING, data: TrackLoadingData) => void
[Events.SUBTITLE_TRACK_LOADED]: (event: Events.SUBTITLE_TRACK_LOADED, data: SubtitleTrackLoadedData) => void
[Events.SUBTITLE_FRAG_PROCESSED]: (event: Events.SUBTITLE_FRAG_PROCESSED, data: SubtitleFragProcessedData) => void
[Events.CUES_PARSED]: (event: Events.CUES_PARSED, data: CuesParsedData) => void
[Events.NON_NATIVE_TEXT_TRACKS_FOUND]: (event: Events.NON_NATIVE_TEXT_TRACKS_FOUND, data: NonNativeTextTracksData) => void
[Events.INIT_PTS_FOUND]: (event: Events.INIT_PTS_FOUND, data: InitPTSFoundData) => void
[Events.FRAG_LOADING]: (event: Events.FRAG_LOADING, data: FragLoadingData) => void
// [Events.FRAG_LOAD_PROGRESS]: TodoEventType
[Events.FRAG_LOAD_EMERGENCY_ABORTED]: (event: Events.FRAG_LOAD_EMERGENCY_ABORTED, data: FragLoadEmergencyAbortedData) => void
[Events.FRAG_LOADED]: (event: Events.FRAG_LOADED, data: FragLoadedData) => void
[Events.FRAG_DECRYPTED]: (event: Events.FRAG_DECRYPTED, data: FragDecryptedData) => void
[Events.FRAG_PARSING_INIT_SEGMENT]: (event: Events.FRAG_PARSING_INIT_SEGMENT, data: FragParsingInitSegmentData) => void
[Events.FRAG_PARSING_USERDATA]: (event: Events.FRAG_PARSING_USERDATA, data: FragParsingUserdataData) => void
[Events.FRAG_PARSING_METADATA]: (event: Events.FRAG_PARSING_METADATA, data: FragParsingMetadataData) => void
// [Events.FRAG_PARSING_DATA]: TodoEventType
[Events.FRAG_PARSED]: (event: Events.FRAG_PARSED, data: FragParsedData) => void
[Events.FRAG_BUFFERED]: (event: Events.FRAG_BUFFERED, data: FragBufferedData) => void
[Events.FRAG_CHANGED]: (event: Events.FRAG_CHANGED, data: FragChangedData) => void
[Events.FPS_DROP]: (event: Events.FPS_DROP, data: FPSDropData) => void
[Events.FPS_DROP_LEVEL_CAPPING]: (event: Events.FPS_DROP_LEVEL_CAPPING, data: FPSDropLevelCappingData) => void
[Events.ERROR]: (event: Events.ERROR, data: ErrorData) => void
[Events.DESTROYING]: (event: Events.DESTROYING) => void
[Events.KEY_LOADING]: (event: Events.KEY_LOADING, data: KeyLoadingData) => void
[Events.KEY_LOADED]: (event: Events.KEY_LOADED, data: KeyLoadedData) => void
[Events.LIVE_BACK_BUFFER_REACHED]: (event: Events.LIVE_BACK_BUFFER_REACHED, data: LiveBackBufferData) => void
}
export interface HlsEventEmitter {
on<E extends keyof HlsListeners, Context = undefined> (event: E, listener: HlsListeners[E], context?: Context): void
once<E extends keyof HlsListeners, Context = undefined> (event: E, listener: HlsListeners[E], context?: Context): void
removeAllListeners<E extends keyof HlsListeners> (event?: E): void
off<E extends keyof HlsListeners, Context = undefined> (event: E, listener?: HlsListeners[E], context?: Context, once?: boolean): void
listeners<E extends keyof HlsListeners> (event: E): HlsListeners[E][]
emit<E extends keyof HlsListeners> (event: E, name: E, eventObject: Parameters<HlsListeners[E]>[1]): boolean
listenerCount<E extends keyof HlsListeners> (event: E): number
}