src/controller/fragment-finders.ts
- import BinarySearch from '../utils/binary-search';
- import Fragment from '../loader/fragment';
-
- /**
- * Returns first fragment whose endPdt value exceeds the given PDT.
- * @param {Array<Fragment>} fragments - The array of candidate fragments
- * @param {number|null} [PDTValue = null] - The PDT value which must be exceeded
- * @param {number} [maxFragLookUpTolerance = 0] - The amount of time that a fragment's start/end can be within in order to be considered contiguous
- * @returns {*|null} fragment - The best matching fragment
- */
- export function findFragmentByPDT (fragments: Array<Fragment>, PDTValue: number | null, maxFragLookUpTolerance: number): Fragment | null {
- if (PDTValue === null || !Array.isArray(fragments) || !fragments.length || !Number.isFinite(PDTValue)) {
- return null;
- }
-
- // if less than start
- const startPDT = fragments[0].programDateTime;
- if (PDTValue < (startPDT || 0)) {
- return null;
- }
-
- const endPDT = fragments[fragments.length - 1].endProgramDateTime;
- if (PDTValue >= (endPDT || 0)) {
- return null;
- }
-
- maxFragLookUpTolerance = maxFragLookUpTolerance || 0;
- for (let seg = 0; seg < fragments.length; ++seg) {
- const frag = fragments[seg];
- if (pdtWithinToleranceTest(PDTValue, maxFragLookUpTolerance, frag)) {
- return frag;
- }
- }
-
- return null;
- }
-
- /**
- * Finds a fragment based on the SN of the previous fragment; or based on the needs of the current buffer.
- * This method compensates for small buffer gaps by applying a tolerance to the start of any candidate fragment, thus
- * breaking any traps which would cause the same fragment to be continuously selected within a small range.
- * @param {*} fragPrevious - The last frag successfully appended
- * @param {Array} fragments - The array of candidate fragments
- * @param {number} [bufferEnd = 0] - The end of the contiguous buffered range the playhead is currently within
- * @param {number} maxFragLookUpTolerance - The amount of time that a fragment's start/end can be within in order to be considered contiguous
- * @returns {*} foundFrag - The best matching fragment
- */
- export function findFragmentByPTS (fragPrevious: Fragment | null, fragments: Array<Fragment>, bufferEnd: number = 0, maxFragLookUpTolerance: number = 0): Fragment | null {
- let fragNext: Fragment | null = null;
- if (fragPrevious) {
- fragNext = fragments[fragPrevious.sn as number - (fragments[0].sn as number) + 1];
- } else if (bufferEnd === 0 && fragments[0].start === 0) {
- fragNext = fragments[0];
- }
- // Prefer the next fragment if it's within tolerance
- if (fragNext && fragmentWithinToleranceTest(bufferEnd, maxFragLookUpTolerance, fragNext) === 0) {
- return fragNext;
- }
- // We might be seeking past the tolerance so find the best match
- const foundFragment = BinarySearch.search(fragments, fragmentWithinToleranceTest.bind(null, bufferEnd, maxFragLookUpTolerance));
- if (foundFragment) {
- return foundFragment;
- }
- // If no match was found return the next fragment after fragPrevious, or null
- return fragNext;
- }
-
- /**
- * The test function used by the findFragmentBySn's BinarySearch to look for the best match to the current buffer conditions.
- * @param {*} candidate - The fragment to test
- * @param {number} [bufferEnd = 0] - The end of the current buffered range the playhead is currently within
- * @param {number} [maxFragLookUpTolerance = 0] - The amount of time that a fragment's start can be within in order to be considered contiguous
- * @returns {number} - 0 if it matches, 1 if too low, -1 if too high
- */
- export function fragmentWithinToleranceTest (bufferEnd = 0, maxFragLookUpTolerance = 0, candidate: Fragment) {
- // offset should be within fragment boundary - config.maxFragLookUpTolerance
- // this is to cope with situations like
- // bufferEnd = 9.991
- // frag[Ø] : [0,10]
- // frag[1] : [10,20]
- // bufferEnd is within frag[0] range ... although what we are expecting is to return frag[1] here
- // frag start frag start+duration
- // |-----------------------------|
- // <---> <--->
- // ...--------><-----------------------------><---------....
- // previous frag matching fragment next frag
- // return -1 return 0 return 1
- // logger.log(`level/sn/start/end/bufEnd:${level}/${candidate.sn}/${candidate.start}/${(candidate.start+candidate.duration)}/${bufferEnd}`);
- // Set the lookup tolerance to be small enough to detect the current segment - ensures we don't skip over very small segments
- const candidateLookupTolerance = Math.min(maxFragLookUpTolerance, candidate.duration + (candidate.deltaPTS ? candidate.deltaPTS : 0));
- if (candidate.start + candidate.duration - candidateLookupTolerance <= bufferEnd) {
- return 1;
- } else if (candidate.start - candidateLookupTolerance > bufferEnd && candidate.start) {
- // if maxFragLookUpTolerance will have negative value then don't return -1 for first element
- return -1;
- }
-
- return 0;
- }
-
- /**
- * The test function used by the findFragmentByPdt's BinarySearch to look for the best match to the current buffer conditions.
- * This function tests the candidate's program date time values, as represented in Unix time
- * @param {*} candidate - The fragment to test
- * @param {number} [pdtBufferEnd = 0] - The Unix time representing the end of the current buffered range
- * @param {number} [maxFragLookUpTolerance = 0] - The amount of time that a fragment's start can be within in order to be considered contiguous
- * @returns {boolean} True if contiguous, false otherwise
- */
- export function pdtWithinToleranceTest (pdtBufferEnd: number, maxFragLookUpTolerance: number, candidate: Fragment): boolean {
- const candidateLookupTolerance = Math.min(maxFragLookUpTolerance, candidate.duration + (candidate.deltaPTS ? candidate.deltaPTS : 0)) * 1000;
-
- // endProgramDateTime can be null, default to zero
- const endProgramDateTime = candidate.endProgramDateTime || 0;
- return endProgramDateTime - candidateLookupTolerance > pdtBufferEnd;
- }
-
- export function findFragWithCC (fragments, CC): Fragment | null {
- return BinarySearch.search(fragments, (candidate) => {
- if (candidate.cc < CC) {
- return 1;
- } else if (candidate.cc > CC) {
- return -1;
- } else {
- return 0;
- }
- });
- }